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Hobbit 4.1.2p1 available

4 messages in this thread

list Henrik Størner · Sun, 13 Nov 2005 11:35:30 +0100 ·
Some of you have already noticed that I put a 4.1.2p1 "patch 1"
release up for download on my Hobbit demo-site. It is hereby
officially released and available via Sourceforge.

As the version number indicates, this is solely a bug-fix release
for 4.1.2. I am working on some new stuff, but you won't find it
in this release (if you're interested, get the snapshots instead).

This release fixes a number of bugs in Hobbit 4.1.2, some of which 
could cause parts of Hobbit to crash; it also changes how alerts
are handled when a status goes green->yellow->red. 

Updating is recommended.


Changes from 4.1.2 -> 4.1.2p1 (10 Nov 2005)
Bugfixes:
* hobbitd could crash when processing a "combo" message, 
  due to an incorrect test of the color of one message inside
  the combo-message before that color was actually deciphered.
* hobbitd_alert would crash when attempting to save a checkpoint
  while cleaning up a "dead" alert.
* Disk graphs would show up with all graphs in a single image,
  when the status message included any colored icons
  (typically, when the status was red or yellow).
* The handling of alerts was counting the duration of an event
  based on when the color last changed. This meant that each
  time the color changed, any DURATION counters were reset.
  This would cause alerts to not go out if a status was changing
  between yellow and red faster than any DURATION setting.
  Changed this to count the event start as the *first* time the
  status went into an alert state (yellow or red, usually).
* An idle hobbitd process would accumulate zombie processes.

Improvements:
* When a status goes yellow->red, the repeat-interval is
  now cleared for any alerts. This makes sure you get an
  alert immediately for the most severe state seen. This 
  only affects the first such transition; if the status 
  later changes between yellow/red, this normal REPEAT
  interval applies.


Regards,
Henrik
list Jason Chambers · Tue, 15 Nov 2005 10:02:58 -0500 ·
Where can I locate the snapshots? I must be blind again! :(

Jason Chambers
IT Helpdesk Support
Geosoft Inc.
XX Richmond St. West - 8th Floor
Toronto, Ontario, Canada
M5H 2C9
Tel: XXX-XXX-XXXX x344
Fax: XXX-XXX-XXXX
www.geosoft.com
quoted from Henrik Størner
 
 
-----Original Message-----
From: Henrik Stoerner [mailto:user-ce4a2c883f75@xymon.invalid] 
Sent: Sunday, November 13, 2005 5:36 AM
To: user-ae9b8668bcde@xymon.invalid
Cc: user-31496adb6da5@xymon.invalid
Subject: [hobbit] Hobbit 4.1.2p1 available

Some of you have already noticed that I put a 4.1.2p1 "patch 1"
release up for download on my Hobbit demo-site. It is hereby
officially released and available via Sourceforge.

As the version number indicates, this is solely a bug-fix release
for 4.1.2. I am working on some new stuff, but you won't find it
in this release (if you're interested, get the snapshots instead).

This release fixes a number of bugs in Hobbit 4.1.2, some of which 
could cause parts of Hobbit to crash; it also changes how alerts
are handled when a status goes green->yellow->red. 

Updating is recommended.


Changes from 4.1.2 -> 4.1.2p1 (10 Nov 2005)
Bugfixes:
* hobbitd could crash when processing a "combo" message, 
  due to an incorrect test of the color of one message inside
  the combo-message before that color was actually deciphered.
* hobbitd_alert would crash when attempting to save a checkpoint
  while cleaning up a "dead" alert.
* Disk graphs would show up with all graphs in a single image,
  when the status message included any colored icons
  (typically, when the status was red or yellow).
* The handling of alerts was counting the duration of an event
  based on when the color last changed. This meant that each
  time the color changed, any DURATION counters were reset.
  This would cause alerts to not go out if a status was changing
  between yellow and red faster than any DURATION setting.
  Changed this to count the event start as the *first* time the
  status went into an alert state (yellow or red, usually).
* An idle hobbitd process would accumulate zombie processes.

Improvements:
* When a status goes yellow->red, the repeat-interval is
  now cleared for any alerts. This makes sure you get an
  alert immediately for the most severe state seen. This 
  only affects the first such transition; if the status 
  later changes between yellow/red, this normal REPEAT
  interval applies.


Regards,
Henrik
list Lars Ebeling · Tue, 15 Nov 2005 16:05:19 +0100 ·
http://www.hswn.dk/beta/

Regards
Lars
quoted from Jason Chambers

----- Original Message ----- 
From: "Jason Chambers" <user-3fa671c0a30d@xymon.invalid>
To: <user-ae9b8668bcde@xymon.invalid>
Sent: Tuesday, November 15, 2005 4:02 PM
Subject: RE: [hobbit] Hobbit 4.1.2p1 available


Where can I locate the snapshots? I must be blind again! :(

Jason Chambers
IT Helpdesk Support
Geosoft Inc.
XX Richmond St. West - 8th Floor
Toronto, Ontario, Canada
M5H 2C9
Tel: XXX-XXX-XXXX x344
Fax: XXX-XXX-XXXX
www.geosoft.com
 
 
-----Original Message-----
From: Henrik Stoerner [mailto:user-ce4a2c883f75@xymon.invalid] 
Sent: Sunday, November 13, 2005 5:36 AM
To: user-ae9b8668bcde@xymon.invalid
Cc: user-31496adb6da5@xymon.invalid
Subject: [hobbit] Hobbit 4.1.2p1 available

Some of you have already noticed that I put a 4.1.2p1 "patch 1"
release up for download on my Hobbit demo-site. It is hereby
officially released and available via Sourceforge.

As the version number indicates, this is solely a bug-fix release
for 4.1.2. I am working on some new stuff, but you won't find it
in this release (if you're interested, get the snapshots instead).

This release fixes a number of bugs in Hobbit 4.1.2, some of which 
could cause parts of Hobbit to crash; it also changes how alerts
are handled when a status goes green->yellow->red. 

Updating is recommended.


Changes from 4.1.2 -> 4.1.2p1 (10 Nov 2005)
Bugfixes:
* hobbitd could crash when processing a "combo" message, 
  due to an incorrect test of the color of one message inside
  the combo-message before that color was actually deciphered.
* hobbitd_alert would crash when attempting to save a checkpoint
  while cleaning up a "dead" alert.
* Disk graphs would show up with all graphs in a single image,
  when the status message included any colored icons
  (typically, when the status was red or yellow).
* The handling of alerts was counting the duration of an event
  based on when the color last changed. This meant that each
  time the color changed, any DURATION counters were reset.
  This would cause alerts to not go out if a status was changing
  between yellow and red faster than any DURATION setting.
  Changed this to count the event start as the *first* time the
  status went into an alert state (yellow or red, usually).
* An idle hobbitd process would accumulate zombie processes.

Improvements:
* When a status goes yellow->red, the repeat-interval is
  now cleared for any alerts. This makes sure you get an
  alert immediately for the most severe state seen. This 
  only affects the first such transition; if the status 
  later changes between yellow/red, this normal REPEAT
  interval applies.


Regards,
Henrik
list Olivier Beau · Thu, 8 Dec 2005 15:55:28 +0100 ·
Hi all,

i'm getting this logs on my production hobbit server,
how do i find out which ip is sending these statuses ?

(i'm running 4.1.1)

Latest errormessages:
Bogus status message contains no data: Sent from hobbitd
Bogus status message contains no data: Sent from hobbitd
Bogus status message contains no data: Sent from hobbitd
Bogus status message contains no data: Sent from hobbitd
Bogus status message contains no data: Sent from hobbitd


Olivier