I had to do the same - stop all Hobbit processes on the server while
re-compiling and then re-start Hobbit afterward. That seemed to prevent
the mysterious crashes Jason mentions.
Fortunately, in our setup we have two failover production servers and a
test box - so I was able to compile on the test server and run the
patches there for a few days; then compile on the standby prod server;
then failover to the standby system (invisibly to users); compile on
primary; then fail back to primary. (Sounds more complicated than it
actually was.)
My guess would be that in a running server, some images or libraries in
memory that won't match what's on disk if you do a recompile without
first shutting down any running Hobbit processes.
Dean Casey
-----Original Message-----
From: Michael A. Price [mailto:user-2a9e3c790857@xymon.invalid]
Sent: Thursday, October 05, 2006 10:15 AM
To: user-ae9b8668bcde@xymon.invalid
Subject: Re: [hobbit] bbgen program crashed?
I had the same problem.
I think it was because I didnt stop the hobbit client/server when doing
the make install.
So I went back and killed all the hobbit processes then did a make
install.
Then restarted everything and it worked.
good luck, michael
Michael A. Price
Performance Network Engineering
NASA/GSFC Code 440.8/LMB
Greenbelt, Maryland 20770
Phone: XXX-XXX-XXXX
Cell: XXX-XXX-XXXX
e-mail: user-2a9e3c790857@xymon.invalid
Jones, Jason (Altrincham) wrote:Hi all,
I'm getting an unusual situation, I have just applied the allinone
patch
and bbgen is reporting:
- Program crashed
Fatal signal caught!
But all webpages are still working, even the alternate pageset, the
status of the alert is odd too it appears green but when you click on
it
the reports says it's been red for 35 minutes, do I need to be
concerned
about this?
Thanks,
Jason.