I remember reading somewhere in the Hobbit documentation that when an
extension script starts to do a lot of things, it should be coded in a
compiled language such as C, instead of as a shell script. I have a custom
script that takes a lot of data and converts it into NCV graphs, and I
believe it is at the point where I should consider rewriting it in C.
Before I get to far into it, is the hobbitd_sample.c something that I should
look at for this? I'm not sure if I'm reading the documentation on it
correctly, if it is a good example for an external script. Has anyone else
had experience in needing to convert a shell script to C/C++/etc for
Hobbit? I'm just trying to get a rough idea of how much effort this will
require.