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Server-side extension scripts: shell vs. C programming

list Dave Haertig
Thu, 28 Jun 2007 12:41:16 -0600
Message-Id: <user-d8bc9c0a5cdf@xymon.invalid>

Are you familiar with C programming at all?  Your question "...is the
hobbitd_sample.c something that I should look at for this?" almost
sounds like you may not be.  You could be for a long haul if your intent
is to learn a programming language while converting your existing Hobbit
shell script into something more efficient.  It's not going to be a
simple cut-paste-compile scenerio, that's for sure.  Pardon me if I've
interpreted you posting incorrectly.
 
Personally, I use PERL for my Hobbit server scripts, except the ones
that are the simplest-of-the-simple, and for those I do use just plain
inefficent shell.  I know C as well, but find PERL to be amost as
efficient for what I do, and a heckuva lot quicker to program in.


From: Gary Baluha [mailto:user-ae3e15c22de1@xymon.invalid] 
Sent: Thursday, June 28, 2007 12:13 PM
To: user-ae9b8668bcde@xymon.invalid
Subject: [hobbit] Server-side extension scripts: shell vs. C programming


I remember reading somewhere in the Hobbit documentation that when an
extension script starts to do a lot of things, it should be coded in a
compiled language such as C, instead of as a shell script.  I have a
custom script that takes a lot of data and converts it into NCV graphs,
and I believe it is at the point where I should consider rewriting it in
C. 

Before I get to far into it, is the hobbitd_sample.c something that I
should look at for this?  I'm not sure if I'm reading the documentation
on it correctly, if it is a good example for an external script.  Has
anyone else had experience in needing to convert a shell script to
C/C++/etc for Hobbit?  I'm just trying to get a rough idea of how much
effort this will require.